Fixed Description and Some Tweaks
As I travel further into game development, more and more decisions are being made regarding the whole story, and the first description was just empty and unattractive.
So, fixed it a bit, polished it here and there -- and it's not perfect, it's far from it, but it'll get way better through this journey. More decisions will be made until the game is finished and I don't want to promise something I'll end up not delivering due to X reasons.
Also, did some tweaking and polishing on dialogue box and I'm so, so happy it looks like what I wanted it to.
Fullscreen works perfectly, just as I wanted - I believe the game will be best played in fullscreen, but that's something you guys can decide as you play.
That's all for today!
When Darkness Falls
A narrative, interactive horror game, in early development.
Status | In development |
Author | Dante |
Genre | Interactive Fiction |
Tags | Dark, Horror, Multiple Endings, Narrative, secrets, Singleplayer, Story Rich, Text based, Twine |
Languages | English, Portuguese (Brazil) |
More posts
- more tweaks!May 18, 2019
- ...May 14, 2019
- Small update: Clementine & MaryMay 11, 2019
- Nota rápida!Apr 18, 2019
- Quick update!Apr 18, 2019
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